
My Experience as a Product Manager and Game Designer at Alpha Potato
Alpha Potato (AP) introduced me to hypercasual mobile games and all intricacies involved with this slice of the mobile gaming industry. It is my first stint as Product Manager here at AP while I have been dabbling with Game Design for over a decade now. I have around 1.5 years of experience with hypercasuals so […]
How We Work at Alpha Potato
Alpha Potato is a team of like minded, growth hungry individuals who love making games and focus on results. If we’re going to fail, we fail fast- that is the base of our game development process. But how does the development process look? In this article, we will look at the main game development phases […]
How I am improving myself as a game developer
Muhammad Tashfiqul Bari As we all know, there are many ways to climb a mountain but at the same time, we need to choose the path that is best for us. Today, I would like to share 5 things I usually do to become better of myself as a game developer. Watching Unite & Developer […]
My experience in Hypercasual Games
Have you ever been bored in a meeting? Or been waiting for a friend so long that you picked up your phone and started playing a super addictive yet simple game? If yes, then I’m pretty much sure you came across a hypercasual game. To be more exact, the genre that induced sheer dominance by […]
A DECADE OF ITERATIONS
10 Learnings from 10 Years of Indie Mobile Game DevelopmentBy ZAID AHMED I’ve been involved with the indie mobile game dev. scene here in Dhaka since 2011. I too would roll eyes with you about the “mobile games” part but hear me out. While making games, I had to wear many hats, not all willingly, […]
Two Things I Learned Working As A Product Manager (and Game Designer) in Alpha Potato
By Hassan al Razi It’s been a wonderfully chaotic ‘almost’ two years since my first day as a Product Manager (and Game designer) at Alpha Potato. So far I can say I have overcome a lot of hurdles, dived into deep waters, been completely out of my depths and somehow found my way back to […]
My Experience as an Indie Dev and Working in a Team
by Riddhy Barua A wise person once said, if you want to go fast, go alone. If you want to go far, team up with other developers. Around 2015, I stumbled upon my grand epiphany that I want to become a game developer. But before that, I was addicted to the dopamine I got from […]
My Small Experience With Unity DOTS (Part-2)
by Rushidan Islam Nirjhor I’ve been discovering new avenues of game programming as I journey through the bumpy roads of Unity DOTS. The past few months have been quite the experience, stressful at times, ecstatic at others. See, that is the thing about Unity DOTS. Getting something to actually work in this system can be […]
7 Things I Learnt In 7 Years As a Game Designer
by Max Vergil Play Everyday, Play a lot Play games everyday. Preferably as long as you can, but even on your busy days, take at least 5 minutes to play. This will help you stay grounded and connected, as well as rejuvenate your brain. Once we professionally start making games, many of us grow distant […]
গেম আর্ট বলতে আমি যা বুঝি
লিখেছেনঃ পাপনজিৎ দে গেম আর্ট কি? এক কথায় বলতে গেলে, গেম খেলার সময় সামগ্রিকভাবে আমাদের চোখে যা কিছু দৃশ্যমান হয়ে ওঠে, তার সবকিছুকেই বস্তুত অর্থে গেম আর্ট বলা চলে। একজন গেম আর্টিস্ট এর কাজ হল একটি গেম-এর লিখিত বা কল্পিত আইডিয়াকে গেম ডিজাইনারের সাথে যথাযথভাবে যৌক্তিক (logical) এবং নান্দনিক (aesthetical) বিশ্লেষণ শেষে প্রাথমিকভাবে চিত্রিত রূপদান […]
My Small Experience in DOTS Unity
by Rushidan Islam Nirjhor I’ve been working with DOTS in Unity for the last month or so and my journey so far has been a mixed bag of sumptuous victory and agonizing sessions of hair pulling as I grind my way through the wonderful yet cumbersome world of Data Oriented Design. Heck, even setting up […]
১০ বছরে ১০টি শিক্ষা
আমাদের ১০ম বার্ষিকী উদযাপন করতে, এখানে আছে আমাদের প্রথম দশকের প্রাপ্ত ১০+১টি শিক্ষা। লিখেছেনঃ ইলকা পানানেন (বাংলা অনুবাদঃ অনিন্দিতা চৌধুরী) আমার বিশ্বাসই হচ্ছে না, আজ সুপারসেলের ১০ম জন্মদিন। আমি সকল সুপারসেলিয়ান, পার্টনার এবং বিশেষত ধন্যবাদ জানাতে চাই আমাদের প্লেয়ারদের, যারা আমাদের আজ এই জায়গায় নিয়ে এসেছেন। যখন আমরা কোম্পানিটি শুরু করি, তখন ব্লিজার্ড, নিনটেন্ডো এবং […]
Nowadays it seems we really are addicted to our mobile devices in our leisure time. It’s not just because of social media, the reason can be gaming also. Most of the time, people love to grab casual games that are free to play, simple to understand and easy to master. If you are one of […]
Can you remember the game Comfy Cake of Purble Place? I am talking about one of the most loved games at an early age, where we have to make cakes according to the orders! As I was a kid, it was tough for me to make the exact cake they were showing, and I used […]
Hundreds of Games hit the Stores every hour. Few of them land on our device. And Only the best reach to the top and become a trend. I Peel Good a very simple simulation game that remains in the US Appstore top chart for the last few weeks. And it is still trending. Beside US […]
From Heroes of 71 To I Peel Good (Alpha Potato)
Midnight, 14th December 2015. A very stressful night. We just figured out that there is a bug in the game where all the enemies had become invisible but were still shooting at the player. We had to launch the game in 24 hours and still had no clue about the source of the bug. I […]